Spell
NormalFragrance Storm
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2716
Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
Fragrance Storm — Power Evaluation
Final Score: 54 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 55 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Utility
Why it scores here
Fragrance Storm is a spell that destroys one targeted monster and replaces itself with a draw, so it converts a single Plant-Type target into roughly a neutral card exchange plus an optional second draw when the drawn card is a Plant. Its score is held down by the Plant-only target restriction, the absence of any recorded combo boards, and the fact that it is not a body or a board-building piece; its 33-deck presence across 15 archetypes confirms it is a practical, reusable staple rather than a high-ATK or popular card earning points. Power here comes from reliable one-card interaction and cheap, flexible deck slots, not from the card's raw stats or view count.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Usable as a live spell whenever any Plant-Type monster is on the field, and 33 decks run it at about 1.24 copies on average (deck data; verified). |
| Combo & Conversion | 30 | No combo data is supplied, and the card only converts into a draw and a destruction rather than a multi-card board (card text; inferred). |
| Resource Economy | 60 | The spell is spent to destroy one monster and draw one card, a neutral trade that adds a second draw when the drawn card is a Plant (card text; verified). |
| Effect & Interaction | 45 | Hard destruction of a targeted monster at spell speed, but restricted to Plant-Type targets and vulnerable to spell negation (card text; inferred). |
| Material Utility | 5 | Not a monster and provides no material body, so this axis is near zero by design (card type; verified). |
| Resilience & Flexibility | 40 | A single-card, single-target effect that is ended by one negation and only works on Plant-Type monsters (card text; inferred). |
| Deck-Building Efficiency | 70 | A one-copy staple with no garnet, lock or self-restriction, and it is generic enough to sit in 15 archetype homes (deck data; observed). |
Calculation
Weight profile: Removal / Negation profile, single role (no secondary blend applied). Intrinsic ≈ 53, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Destroys one targeted monster at spell speed with a built-in draw, so it is never a pure -1 for the caster.
- Cheap, single-copy slot that fits into 15 archetypes, with Rose Dragon, Crimson Dragon, Neo-Spacian, Naturia and Rikka as the main homes.
- Live in most decks whenever a Plant-Type monster exists on the field, including the opponent's.
Weaknesses
- Restricted to Plant-Type targets, so it has no value against non-Plant boards.
- Spell card with no body, so it contributes nothing as material or to the board on its own.
- Ended by spell negation, and the optional second draw depends on the drawn card being a Plant.
Counters / choke points
- Spell negation (no negation evidence supplied; inferred)
- Opponent Plant-Type monsters that are not on the field when it resolves (inferred from target clause)
Best use
Plant-targeting removal that replaces itself with a draw, used as a flexible one-copy answer. Decks: Rose Dragon, Crimson Dragon, Neo-Spacian, Naturia, Rikka. Suggested copies: 1.
Evidence & gaps
- Verified: Destroys one targeted Plant-Type monster on the field, then draws 1 card, with an optional extra draw if the drawn card is a Plant-Type (card text).; Appears in 33 of the sampled decks, averaging 1.24 copies, across 15 archetypes (deck data).
- Observed: Miracle Fertilizer is the top partner, appearing in 20 of 33 decks (deck data).; Runs in both gameplay types 7 and 4 (deck data).
- Inferred: Acts as a flexible one-copy answer rather than a board-breaking card, based on its Plant-only target and spell speed.; Usable as a generic removal spell in any Plant-heavy home, but weak against non-Plant boards.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






